Autoloader

Autoloader is a Prototype Augment. When obtained, the player will obtain all their character's Primary Weapons, which are then randomly selected. When playing as NIna, the game will randomly choose a combination of three different weapons. Every 10 enemy kills, the player will swap weapons and gain a stacking 50% damage buff for 3 seconds.

With, the damage buff lasts 6 seconds instead, making it easier to stack.

Collecting will remove the restriction on equipping Primary Weapons, and stop the player from getting a damage buff and swapping loadouts every 10 kills. The player will be able to keep all Primary Weapons obtained, and can equip whichever ones they please.

Bugs

 * If the player also has, the damage buff from Autoloader will disappear after firing a single shot.

Trivia

 * The damage buff from Autoloader applies to all attacks, not just primary weapons.
 * The kills required to trigger the loadout swap do not have to be made with primary weapons. It is possible to force a loadout switch by getting 10 kills with Powers or Techniques.
 * Autoloader is one of the few Prototypes in which also removes a positive effect - in this case, the damage buff every 10 kills is removed.

History

 * Early Access 0.54.0: Using Save & Quit with Autoloader no longer results in the player recieving lots of nuts.
 * Unknown Version: Tooltip updated. Previously, it said "Gain all Weapons. Lose control over which is equipped. First attack after a swap deals extra damage.".
 * Early Access 0.39.0:
 * Now correctly prevents the player from equipping and unequipping weapons.
 * Picking up will now remove Autoloader stacks on the player.
 * Early Access 0.38.0: Released.