System Restore

System Restore is an augment. When obtained, any Prototype Curses the player currently has will be removed. (To check: Also works with negative Balances?)

Effects

 * Autoloader: The player regains control over which Primary Weapons they equip.
 * Blue Streak: (to test, currently unknown)
 * Burn for Glory: The player no longer takes damage when using charged attacks.
 * Charging Force: Removes the damage penalty for uncharged attacks.
 * Contractor Beta: The damage multiplier can no longer go below 100% damage.
 * Consuming Fury, Consuming Habits, and Consuming Stamina: The player no longer loses max HP on boss kills.
 * Crushing Hysteria: The player no longer loses maximum HP when taking damage. Does not restore lost HP.
 * Earthmetal Plating: The player can now gain the effects of movement augs again, and can equip Leg Cores.
 * Edges of Madness: No effect (?).
 * Elliecare: (to test, player probably no longer loses nuts with HP pickup)
 * Final Bargain and Final Shell: Restores all sacrificed maximum HP.
 * Flaring Hysteria: The player no longer takes triple damage.
 * Focused Repair: (to test, currently unknown)
 * Fresh Moves: (to test, currently unknown)
 * Gears of Industry: (to test, player probably no longer takes damage when picking up nuts)
 * Healing Flair: (to test, probably allows players to get energy from pickups again)
 * Kinghealer: (to test, currently unknown)
 * Kingseeker: The player can now heal from other sources besides boss kills again.
 * Market Fluctuations: The player no longer loses half their nuts when taking damage (?).
 * Oops! All Refunds: (to test, hopefully restores lost augs?)
 * Patchwork Integrator: The player no longer loses damage with equipped cores.
 * Patchwork Overloader: Cores return to their usual cost.
 * Utilifier MAX: (to test, currently unknown)
 * Vexing Clover: (to test, currently unknown)
 * Vibrodevourer: The player may attack again.
 * Violence Enhancer: The player no longer takes double damage.
 * Vital Gambit: (to test, currently unknown)
 * WIncing Clover: (to test, probably no longer lose health when rerolling items)
 * Zookeeper's Burden: The player may attack and use powers again.

Trivia

 * System Restore is based on the 20XX augment of the same name, and has exactly the same effect.
 * The Challenge Flavor Protomancer allows System Restore to appear more than once within a run.

History

 * Early Access 0.20.0: Now obtainable.
 * Early Access 0.18.0: Released, but it was bugged and could not be found during runs.