Jagged Bolt

Jagged Bolt is a Power for Nina. It fires a fast electrical projectile diagonally above the player's facing direction. As the projectile travels, if an enemy becomes aligned in the 8 cardinal directions, the bolt will change direction towards the enemy. This can occur once per projectile.

Power Fusions
Jagged Bolt's fusion effect, Homing, grants all powers it is fused with the ability to track and chase enemies; these fusions are typically a bit weaker to compensate for how powerful its homing ability is.
 * Zen Mortar
 * 6 NRG cost.
 * Release a blue fireball that functions similarly to the Seeking Striker from 20XX.
 * Hold down the button to continuously launch these fireballs.
 * Deals 2.0x Power Strength
 * Crystal Wave
 * 10 NRG cost.
 * A smaller Crystal Wave that homes in, freezing a single enemy without piercing it.
 * Aiming Gear
 * 8 NRG cost.
 * Fires a fan of 3 small projectiles at 30-degree angles which home in on enemies and deal 1.0x Power Strength each.
 * Rending Whirl
 * 12 NRG cost.
 * A smaller Jagged Bolt that deals 2.0x Power Strength upon hitting enemies.
 * Enemies hit by this will be tagged for 2 seconds, letting Nina's buster shots home in on it.
 * Crushing Void
 * 20 NRG cost.
 * A smaller, stationary void that randomly sprays Jagged Bolts in all directions that deal 1.5x Power Strength each.
 * Negation Pulse
 * 5 NRG cost.
 * Launches 3 bubbles above and to either side of Nina.
 * Usually harmless, but will seek out enemies if there are projectiles on screen.
 * When active, the bubbles deal 2.0x Power Strength.
 * Autodrone
 * 20 NRG cost.
 * Automates Jagged Bolt for the player.
 * Will fire up to four shots before disappearing.

Stage Interactions

 * Clockzone: Stuns the Clockzone miniboss, disabling it from firing for a few seconds.
 * Deepverse: Destroys Wall Lasers. Wall Lasers can still respawn after being destroyed.

History

 * Early Access 0.36: The debuff inflicted on enemies with its Rending Whirl fusion now lasts 2 seconds (up from 1).
 * Early Access 0.35:
 * Due to the energy rework, now costs 10 energy (originally 1).
 * Reworked a majority of Jagged Bolt's fusions.
 * Fusions now provide the same result regardless of fusion order.
 * Damage reduced to 3.5x Power Strength. Previously, it was 5.0x Power Strength.
 * Early Access 0.29: Added interactions in Clockzone and Deepverse.
 * Early Access 0.24: Released.