Zen Primus

Zen Primus is a boss who serves as the Guardian of Burning Temple. Upon defeat, he drops for Nina, or  for Ace.

Attacks
Zen Primus primarily moves around the arena by jumping and using his wide variety of melee attacks. In the first phase, his attacks include:


 * A ground pound that causes six fireballs to rise up from the ground, three to each side of Zen Primus. The fireballs' locations are indicated by a red ! mark about a half-second before they appear.
 * A rising uppercut that stops once it hits the ceiling, creating a fan of five fireballs from the impact point.
 * A three-part combo move that launches three fireballs in a 30-degree cone straight forward on the first punch, three more fireballs aimed diagonally upward in a similar cone, and ending with a fan of five fireballs that spread out over a 90-degree cone
 * Punching the ground, creating a fan of five fireballs from the impact point.

Upon reaching about 50% (?) HP, Zen Primus will go into his second phase, where he hovers to the center of the arena and retreats into a completely invulnerable shield, and four statues will become active. The player must destroy all four of these shield statues to proceed in the fight. Occasionally, fireballs will spawn from the walls, ceiling, and floor of the arena; where they will come is indicated by a row of four red ! marks about a half-second before they are fired. Also, Zen Primus will periodically lower his shield during this phase, making him vulnerable for a moment and allowing the player to attack him in this phase.

Once all four statues are destroyed, Zen Primus go into an enraged state and begin the initial phase of the fight once more. However, while enraged, Zen Primus will attack much faster than usual, and the fireballs from his shield phase will still continue to appear.

Tips
When playing as Ace, Ryuusei (dropped from Capital Punishment) can instantly destroy the statues that generate Zen Primus's shield during his second phase.

Due to the amount of fireball spam that can potentially happen, it is recommended to bring some form of defensive ability (Ace's Echo Shell, Nina's Negation Pulse, or the Armatort's Pound and Oxjack's Guile core).

When Zen Primus is performing his ground pound, it is recommended to get as far away as possible, due to the red ! marks that appearing still counting as an active hitbox, likely due to a bug.

If you have Grandmaster equipped as Ace, it is possible (but difficult) to fling the shield statues into Zen Primus for big damage.

Trivia

 * Zen Primus resembles a traditional Chinese Monk.
 * The pre-battle animations before the Name Introduction of the boss shows Zen Primus putting down a glass china cup of tea.
 * The Name Introduction and the death animation for Zen Primus is the same with Zen Primus supposedly screaming in rage. The only difference being that Zen Primus would most likely be in raged form before getting killed, which ensures Zen Primus is red instead of their normal color.
 * Zen Primus is currently the only boss that has dialogue.