Core Augments


 * This page is about the equippable armor pieces. For the regular item pickups, see Augments.

Core Augments are items found within 30XX which require Core Points to equip. Unlike the prequel, Primary Weapons are also considered Core Augments. Core Augments can be picked up directly with the (Activate Thing) button, salvaged into an alternative upgrade with the (Power 1) button, or rerolled into a different augment with the (Power 2) button. All Core Augments come in sets of four pieces, and a set bonus is activated whenever all four pieces of a set are currently equipped.

Core Augments are acquired most frequently from Glory Zones, but may also rarely appear within Shops or after beating Minibosses. Primary Weapons are acquired exclusively from Contemplation Shrines.

List of Core Augments
The Armatort set focuses on defence and armour generation. Its set bonus, Hazardshield, provides complete immunity to stage hazards - which includes spikes, lava, Deepverse Boltpairs and Wall Lasers and Dustria's Crushers.

The Dracopent set focuses on getting the most out of your Primary Weapons. Its set bonus, Hypercharge, causes any uncharged shot fired by the player to become a half-charged shot instead. If Dracopent's Claw is combined with the Resonant Buster, its effect will cause uncharged or half-charged shots fired by the player to become standard charged shots instead.

The Owlhawk set focuses on Powers and energy conservation. Its set bonus grants a 67% bonus to Power Efficiency. Combined with Owlhawk's Focus, the total becomes 100% Power Efficiency. If the player has Resonant Helmet in addition, the total becomes 117% Power Efficiency.

The Oxjack set focuses on mobility and speed. Its set bonus, Ultimate Airdash, gives the player two additional airdashes. Combined with Oxjack's Blitz, the total airdashes becomes 3. If the player has the Resonant Boots in addition, the total airdashes becomes 4.

The Vagrant set revolves around a new Corruption mechanic which takes effect when equipping any Vagrant piece. The Corruption bar above the player's head builds by landing Primary Weapon hits. When the Corruption bar produces flames(?), the player's damage and movement speed are increased by 20%. If the Corruption bar fills, the player goes into Overheat, which prevents them from using Primary Weapons, Powers or dashing for 5 seconds. Equipping different pieces of the set may re-enable certain actions during Overheat, negating a lot of its downsides. Its set bonus is currently unnamed, but prevents the Corruption bar from decreasing during Overheat and reduces Corruption loss by doing actions during Overheat by 50%.

The Zookeeper set focuses on Repros, enhancing both them and the player. Its set bonus greatly enhances the abilities of all Repros in a way unique to each Repro. More details can be found on each Repro's individual page.

Resonant Armor
While Resonant Armor pieces are not Core Augments themselves, they interact with them in unique ways. Additionally, if the player does not have one of an armor piece's respective core augments, they will be given one for free upon picking it up.

History

 * Early Access 0.33.0:
 * Introduced two new sets, the Vagrant's Set and the Zookeeper's Set.
 * Collecting all four pieces of a set now grants a set bonus.
 * Introduced Resonant Armor, which enhances Core Augments in various ways.
 * Core Augments now look like data chips instead of armour pieces.
 * Public Demo 1: Released.