Aiming Gear

Aiming Gear is a Power for Nina. It allows her to fire gear-shaped projectiles in 8 directions which roll along surfaces that they don't directly collide into.

Power Fusions

 * Zen Mortar
 * 20 NRG cost.
 * Fires a mortar in one of eight directions, following an arc.
 * On second button press, splits into 8 fiery gears that spread out in all directions, each dealing 2.0x Power Strength.
 * Crystal Wave
 * 8 NRG cost.
 * Fires a crystal in any of eight directions that can freeze a single enemy on contact, dealing 1 damage.
 * If this hits a wall, it will create a small block that lasts about 3 seconds.
 * Rending Whirl
 * 20 NRG cost.
 * A tornado that can be fired in 8 cardinal directions, but only appears on one side of Nina.
 * Crushing Void
 * 20 NRG cost.
 * A dashing tackle that can be aimed in 8 directions, dealing 20 flat damage.
 * Negation Pulse
 * 10 NRG cost.
 * A shield of four gears that will orbit the player.
 * Each gear does 2.0x Power Strength, and can block a single projectile before disappearing.
 * Jagged Bolt
 * 8 NRG cost.
 * Fires a fan of 3 small projectiles at 30-degree angles which home in on enemies and deal 1.0x Power Strength each.
 * Autodrone
 * 20 NRG cost.
 * Automates Aiming Gear for you; the gears are smaller than usual and deal 1.0x Power Strength each.
 * Will fire six shots before disappearing.

Stage Interactions

 * Highvault: Rides the tornadoes generated by Tornado Machines, and deals 999 damage to them.
 * Deepverse: Rotates Boltpairs.

History

 * Early Access 0.35.0:
 * Due to the energy rework, now costs 5 NRG (originally cost 0.5).
 * Reworked a majority of Aiming Gear's fusions.
 * Fusions now provide the same result regardless of fusion order.
 * Early Access 0.29.0: Added interactions in Highvault and Deepverse.
 * Early Access 0.24.0: Can now be fused with Jagged Bolt.
 * Public Demo 2: Released.