Dolomite Link

Dolomite Link is a Technique for Ace, obtained by defeating Lethal Tempo. When used, Ace shoots out a grappling wire directly forwards. If the wire connects with an enemy, Ace will be pulled directly into it, exploding on collision and launching Ace upwards. Upon a successful grapple, Ace becomes immune to melee damage until half a second after the animation ends. Dolomite Link can also grapple to walls and other interactable stage gimmicks such as the switches in Echocave.

Strategies

 * Ace is still vulnerable to projectiles when using the Technique, so be careful when grappling into enemies which fire projectiles or release projectiles on death.
 * Acquiring Zookeeper's March severely increases the damage of Dolomite Link, causing it to deal 80 damage unless Ace's power strength is greater than +30.

Bugs

 * If the player's Power Strength stat is negative, the bonus damage effect of Zookeeper's March will not apply.

History

 * Early Access 0.36.0:
 * Can now grapple to walls.
 * Now refreshes Zen Ascent upon hitting an enemy.


 * Early Access 0.33.0:
 * Removed the Surge mechanic.
 * Doubled damage to 20 + 6.0x Jump Strength or 2.0x Power Strength (whichever is higher). Before, the damage was 10 + 3.0x Jump Strength or 1.0x Power Strength.
 * Early Access 0.19.3: Fixed Dolomite Link not dealing damage after an Ace combo. (Also just removed boss iframes on Dolomite Link altogether.)
 * Early Access 0.19.0:
 * Surged version of the Technique was added.
 * Dolomite Link now counts as the last part of Ace's attack combo, allowing him to use it through boss i-frames after performing a full Primary Weapon combo.
 * Early Access 0.18.0:
 * Fixed a bug that caused Dolomite Link to fail to propel Ace upwards at the end of the pull.
 * Changed Dolomite Link's scaling to 3.0x Jump Strength or 1.0x Power Strength (whichever is higher). Before, the damage was 20 + 2.0x Jump Strength.
 * Early Access 0.15.9: Fixed Dolomite Link's interaction with Megavoids.
 * Public Demo 2: Released.